Haptics

The REACH lab has been at the forefront of kinesthetic haptic interface research. We have addressed challenges in merging the competing characteristics required for effective performance including high force and high dynamic range with those required for inherent safety and dexterity, including low output impedance, transparency, and wide–band frequency force/torque content. In seeking solutions, we have investigated novel actuation and control topologies including parallel macro–mini approaches and hybrid active–passive actuation approaches and have explored various control methods that extend impedance and admittance–based formulations. The research has resulted in novel actuation approaches that have extended the capabilities of kinesthetic haptic interfaces, allowing for force, power, transparency and rendering ranges that significantly exceed those of state–of–the–art interfaces. The research results have applications in physically–assistive systems, rehabilitation devices, medical robotics, automation, and manufacturing, to name a few.

Collaborators

  • Michael Zinn – Department of Mechanical Engineering, University of Wisconsin–Madison
  • Nicholas Colonnese – Facebook Reality Lab, Inc.
  • Peter Adamczyk – Department of Mechanical Engineering, University of Wisconsin – Madison

Students


Funding

  • National Science Foundation (NSF) – NRI
  • Facebook Reality Labs, Inc.

 

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Hybrid Handheld Haptics

Handheld haptic devices are often limited in rendering capability. We design high-performance mobile devices with hybrid actuation

Hybrid 2-DOF Robot

We are developing a two degree-of-freedom hybrid actuator to be used for lower-limb rehabilitation applications

Haptic Perception

We assess the effect of haptic parameter variations on perceived realism.

Bidirectional Input

We are developing a custom haptic input for differential input using finger flexion.

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